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Sensory Valorant

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Sensory Valorant

Total

$0.00

Software Features

Visuals ESP

  • Player ESP (Team, Agent Name, Distance, Weapon, Ammo Count, Callout ESP)
  • Dormant Info & Custom Dormant Colors
  • Aim Lines & FOV Circles
  • Hide Names & Heads When Visible
  • Box ESP (Rectangle / Cornered, Thickness 1-5, Rounding & Corner Size 0-100%)
  • Head ESP (Head Circle Thickness, Size, Fill)
  • Chams (Normal / Shaded / Glow with Visible, Non-Visible & Dormant Colors)
  • Sound ESP (Fade Time 0.5-30s)
  • Health & Shield Bars (Placement, Thickness, Spacing, Rounding, Type)
  • Directional Arrows (State, Width, Length, FOV Radius, Max Distance)
  • Skeleton / Bones ESP (Thickness 1-5, Visibility Colors)
  • Player Ability Table (Team Abilities, Keybind Trigger)
  • FPS Settings (Counter, VSync, Standard / High Performance Render Modes, Draw Sleep, Target FPS)
  • PhysX / Last Render Time Visibility Check (Loaded from File or Memory)
  • Ability ESP (Icon/Text, Spike Radius, Distance, Custom Toggle Per Ability)
  • Weapon ESP (Dropped Weapons, Ammo Count, Spike Carrier, Icon/Text, Custom Toggle Per Gun)

Aimbot

  • Global Controls (Smooth Bone Transitions, Hard Lock, Dynamic FOV, Dual Aim Keys)
  • Aim Logic Selection (V3 / V2) & Thread Delay (0-50ms)
  • Mouse Sensitivity Adjustment (0.1-10)
  • Visuals (FOV Circle, Close Aim FOV, Deadzone Circle, Recoil Crosshair, Spread Crosshair)
  • Filters (Ignore Team, Ignore Abilities, Visibility Check)
  • Per-Weapon Configuration (FOV 1-500px, Smooth X/Y 0-100, Smooth Factor 0.1-5x, Deadzone 1-50px, Stickiness 0-100)
  • Aim Prediction & Priority Targeting (FOV / Distance / Lowest Health / Combined)
  • Configurable Timings (Aim, Kill, Stop Aim, VisCheck, Target Switch Delays)
  • Recoil Compensation (Strength X/Y 0-100%, Delay 0-1000ms)
  • Fully Customizable Hitbox Selection
  • Dedicated Close Aim Settings (Smooth, Distance 1-100m, FOV, Deadzone, Independent Hitboxes)
  • Auto Aimbot Mode (Magnet Key / Toggle Magnet Key)
  • Full Curve Tables (Trajectory Aim Curve, Aim Acceleration, Distance Smoothing)

Flickbot

  • Global Controls (Smooth Bone Transitions, Hard Lock, Dual Flick Keys, Thread Delay 0-50ms)
  • FlickBot Logic (V3 / V2)
  • Visuals (FOV Circle, Close Aim FOV, Deadzone Circle)
  • Filters (Ignore Team, Ignore Abilities, Visibility Check)
  • Per-Weapon Flick Settings (FOV, Smooth X/Y, Smooth Factor, Deadzone, Stickiness, Hitbox Size 10-100%)
  • Precision Timing Delays (Aim, Kill, Stop Aim, VisCheck, Target Switch)
  • Aim Priority (FOV, Distance, Lowest Health, Combined)
  • Recoil Pitch/Yaw Control & Delay Settings
  • Selectable Hitboxes for All Weapons
  • Fire Modes (Single, Burst, Spray with Configurable Intervals & Durations)
  • Movement Conditions (Fire/Flick Only When Still, Velocity Threshold 0-1000)
  • Customizable Flick Curves (Trajectory, Acceleration, Distance Smoothing)
  • Dedicated RageBot (Spread Compensation, Rage Keys, Rage FOV 1-3000, Time Between Flicks 0-5000ms, Flick Delay 0-2000ms)

Triggerbot

  • Dual Trigger Keys (Bind Anything) & Thread Delay (0-50ms)
  • Target Filters (Ignore Team, Ignore Abilities, Check Visible)
  • Spread Compensation Support
  • VisCheck Delay (0-1000ms)
  • Movement Conditions (Only Shoot When Still)
  • Fire Modes (Single / Burst)
  • Configurable Shot Intervals (10-5000ms)
  • Min & Max Burst Duration Controls (10-1000ms)
  • Full Hitbox Customization

Mouse

  • Raspberry Pi Support
  • KMBox Net Support
  • Makcu Support
  • MoonLink Support
  • Ferrum Support
  • Test Mouse Movement
  • Test Mouse Click

Radar

  • Web Radar (Share with Myself / Friends)
  • In-Game 2D Radar
  • Team & Ability Tracking
  • Lineup Prediction Overlays
  • Player Rendering (Draw as Dot / Icon)
  • Ability Rendering (Draw as Dot / Icon)
  • Configurable AimLine Length (0-100)

Lineups

  • Dynamic Prediction (Ability Aim Line, Landing Popups 1-3, Follow Projectile)
  • Popup Wireframes (Draw Players, Abilities, Spike, Map Color)
  • Sova Cycle Power State Keybind
  • Configurable Impact Circle Size, Camera Distance & Render Distance
  • Custom Lineups & Lineup Predictions (Spike / Ping / Both)
  • Lineup Ground Name Display & Conditional Show Only If Spike Planted
  • Integrated Assistance (Aimbot, Flickbot, and Triggerbot for Lineups)
  • Lineup Aim Deadzone (0-50px)
  • Community Lineup Import / Export System

Misc

  • Player Info Table & Spectator Detection
  • Crosshair Customization (Color, T-Style, Thickness, Opacity, Offset, Segments, Radius, Length)
  • Compatibility Mode, Mouse Passthrough & Main PC Key Detection
  • Display Settings (DirectX 11 / OpenGL, Overlay Color, Custom Res/Monitor, DX Optimization)
  • Config Management (Save / Load Config)
  • Text Customization (Outline, Thickness, Colors, ESP/Table Fonts & Sizes 8-30)
  • Anti Flash System (Dodge Team / Enemy / Own Flash, Hold to Dodge, Smooth & Angle Controls)
  • Per-Agent Anti Flash Timings (KAY/O, Skye, Yoru, Vyse, Phoenix, Breach 0-1000ms)
  • Anti Flash Humanization (Min/Max Dip, Min/Max Error, Humanized Test)
  • Bunny Hop (Bhop Key, Jump Key, Min/Max Jump Times & Delays 0-500ms)
  • Use Old Offsets & Keep Overlay Focused